Butterfly.archive

Sunday 31/05/2026 - May Retrospective

=== Thoughts ===

And May is done.

A lot happened this month, but also a lot didn't happen. There's been big moves on the work front (hello, redundancy), but that process took so long that it still doesn't feel particularly real.

Creatively this month has been very fractured. I intentionally didn't set myself a lot of fixed targets, as I've been feeling resistance to those since April, which tells me I needed to take a bit of a break from pushing in that way. I've chased a lot of impulses, primarily on the game design front, which is a refreshing angle.

June will, likewise, be a little quiet. I have a lot to do this month and I'm away for some of it, so expect that occasional break in posting.

For those who read this, thank you for sticking with me! So far, I've found this to be a really useful space for staying grounded and keeping what I need to do on my radar, so I'm looking forward to that continued progress, even if it stumbles here and there.

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